Greg Detre
Tuesday, October 22, 2002
unfortunately,
I think Kirsh underestimates how important little superficial psychological
permanences and habits are to being productive
is there
any evidence to show that hot-desking is unexpectedly
unproductive/disruptive???
somehow, I
was hoping for something a little more concrete from Kirsh about the sort of
representations we might employ for the digital office � if anything, all his
paper serves to do is to show why the digital office cannot be synchronised
with the physical office � the notion of a �portable office� is misleading, if
it implies that you can just create a simulacrum of the physical office � it�s
only right if it means that your one and only office is portable
I don�t
really know what to say about this � what major points does it actually
argue???
it
discusses the �capture� model of how you deal with all this complexity as a
designer by forcing people to bend to the machine�s limitations.
like all of
these monolithic man-made mental structures, how do they adapt themselves???
can the thing build its own frames??? how would you teach it the rules of a new
game, let alone dropping it in a VR simulation and expecting it to act
intelligently or something else really world-upturning�???